The intention of these changes is to foster more diverse character types and eliminate the inevitability of becoming a 'master of all trades' as seen in the unmodded game. Refer to the control panel section for information on what the different options change.Ĭhanges to the character development include changes to S.P.E.C.I.A.L, skills, perks, level advancement, and a number of other improvements. These options may vary depending on what config settings you choose. Note, that all of the changes described below are the DEFAULT changes for FWE's configuration options.
SURVIVAL - injuries, healing, chem / drug / ammo rarity, primary needs, radiation.EQUIPMENT - weapons, armor, misc items, ammo, new gear.COMBAT - damage, accuracy, VATS, combat features.CHARACTER - development, pacing, skills, SPECIAL, perks, experience.Changes are grouped into the following categories: Credits are given to integrated mods for changes attributed to those mods. This section provides detailed information for all of the changes made by FWE. Project Team: Mezmorki (lead), Kai Hohiro, jjgun, delamer, The 3rd Type